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Next Race Challenge Series 17 Rules

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Rules-like them or not,   you need rules.


The overriding theme of the rules is this; if you are a respectful racer trying to compete and have fun, we are going to do everything we can to make a great atmosphere to run in, and if you are disruptive you gotta go.

 

The Pro-Tour follows the SRF server rules except for the listings on this page. The rules listed here are only those that differ from the SRF Server rules. The segment that differs will often be highlighted by yellow text.
 

  1. Server Failure

     
    1. Server failure, whether it be by human error, or technical issue, that kicks the entire field is rare. In the event it does happen the following guideline will be used to take the proper course of action.
      • Races with under 50% complete will be rerun including qualifying
      • Races 50% complete and over will be deemed official if the finishing order at the exact time of the incident can be agreed upon between those signed in as administrators.
        •  In the event the race results cannot be determined, the entire race will be schedule for the week after the final week of the season, and only be run if it has a bearing on those in the top 5 in points.
           
    2. Individual Driver Disconnects ultimately come under the heading of the "players responsibility for his connection". Should a driver be disconnected, and he is able to rejoin the race, the following policy will be used to "credit" laps solely at the race directors discretion.
      • Drivers that have cars with "significant damage" will not have laps credited back in any way. Significant damage is over $300 dollars on the analyzer.
        • All drivers will have their damage reviewed to compare pre and post disconnect levels.
        • Drivers that had more significant damage before the disconnect will be placed last.
        • Drivers that have an improvement of their cars performance after the reconnect will be reviewed by the race director. The race director may make adjustments solely on his discretion
      • Drivers with under $300 dollars damage will be credited laps to show their position as 1 lap down to the leader. This may be done by admins crediting laps when possible. Should the admins be unable to credit the laps, it will be done post race.
        • Once positioned, the reconnected competitor must pit for full service within 1 lap of the current leader pitting or sooner
           
      • Please note...all of rule 4 is at the discretion of the admin.  Many times there may be only 1 admin signed in. Should the admin's racing be adversely effected by trying to credit laps, the rule may be applied post race. Drivers falling out of races should stay in the server to serve as an admin when possible.
    3. Scoring
      • All cars must complete the required distance
        • Laps must be complete from start line to finish line to count.
        • The only other laps that may be counted towards finishing position are those credited by an admin.
        • Any other laps scored will be adjusted off upon review.
           
  2. Starts and Restarts:
     

     
    • Green means Green. Passing is allowed from the drop of the green in the Pro-Tour.
       
    • Cars that are trying to catch the pack may find it necessary to violate the "Restart Pace" rule. When they do catch the pack they may not pass any cars until they complete one full lap under green. If they follow this procedure no penalty will be issued.
       
    • If you are the cause the initial start to be restarted, you must announce that you are the driver at fault via chat or TeamSpeak, and do a drive "through penalty" under green once the race is underway. If you are found at fault of an incident that causes a restart, and you do not complete the self imposed pass through, you will be assessed a 4 lap penalty after the race. This penalty may be waived at the sole discretion of the race director
       
  3. Pitting

     
    • Speeding Penalty  This is a self imposing rule* (See SRF Server rules)  Drivers must do a drive through or face a 2 lap penalty if found to be in violation post race.
       
    • Extended time on pit row penalty.  (See SRF Server rules)....... the driver taking the extended stop will be penalized 5 laps.
       
    • Stopping penalty after pit service...  (See SRF Server rules) Cars that violate this procedure will be penalized 5 laps.

       
  4. Overtaking
     
    • Tight-competition and bump-drafting is allowed. If you cause a car to spin while running extremely tight, or bump-drafting, you must do a self imposed pass through the pits. Failure to do so will result in a 5 lap penalty. This rule applies even if the yellow does not come out. 

       
    • Off the pace cars are expected to yield to lead lap cars by moving to the bottom/inside of the track. Off pace cars must not drive in the corner so hard as to push up into the outside groove. They are to give extra room and adjust there acceleration and braking in a manner that allows the lead lap cars to pass with ease.
       
    • At all tracks except road courses the "out of bounds" rule that NASCAR uses on Super Speedways will be in effect.  If a car initiates a pass, and then advances position by going below the yellow/white line separating the apron from the racing surface, that driver must either give the position back or be penalized 1 lap per occurrence. Anytime the inside line is not visible or to the right of your car when viewed from the outside, camera 1 or 2 on replay, you are below it. If you cause a caution while any part of your car is below the yellow/white line you will be disqualified.  This rule may be waived when the normal racing groove extends below the line. If the rule is waived it will be announced pre-race or in the specific race rules.
       
  5. Cautions

     
    • Pro-Tour events allow racing back to the line as the game allows.

       
    • Minimum speed under caution is 10 mph less than the pace car speed unless you are entering or exiting the pits, once the pace car is leading the field.
       
    • The Pro-Tour does not utilize the "wave around"
       
    • Cars must maintain a tight line throughout the caution. You are required to close up on the leader and the cars in front of you.
       
    • If you are the cause of two cautions during a race ,whether they be solo spins, other solo events, or accidents, you are expected to park your car. In races with "no cautions" incidents that result in damage to other competitors, that are your fault count as a caution. This is a self-enforcing rule and if found in violation, you will be penalized.  The rule only extends to official events and not fun runs added to the night's program. The race director may wave or adjust this rule if the resulting caution caused no damage to other cars, or if you are an inexperienced driver. Please check with the race director by chat before you sit out.

       
  6. Tows

    1. Although the game allows it, for league races tows for crashed cars will not be allowed. If your car gets towed you must retire. Assistance from other cars to avoid a tow is allowed. If you run out of gas towing is allowed.
       
    2. Cars and Car Files  12/14/2010
       
      1. All competitors must utilize cars from our car set. Your file name must match everyone else racing. Custom cars are accepted. To be credited with a finish you must be in an appropriately named car file. Replays may be asked for to confirm your car file name. Special permission can be granted in race circumstances but only by that race director. Run the car updater often to insure you have the correct car set.
         
    3. Protests and Penalties
       
      1. Every race will be reviewed. We will try our best not to penalize anyone. We will try to utilize warnings so please take them seriously.  If you receive a warning and have the same infraction within 4 weeks, you will receive a penalty.  Penalties for the same violation will increase in severity until a 4 week period can be completed without infractions.
         
      2. All penalties and protests from any race must be acted on by the next event.
         
      3. Violations that cause another drivers race to be effected, or gain an advantage must be penalized.
         
      4. Penalties are at the sole discretion of the race director. The race director for any event is the person or persons that set up the server.


         
      1. Rule Changes / Amendments
        1. These rules may be changed /amended at any time.
        2. Special Events may have special rules as per the race director.